Fuel
/
Fun 😎
/
Memories 📚
/
Distance 🛣
/
+
-
= Fun lost
 
  • Can reroll for free
  • Get +1 Fuel if gaining Distance this turn
  • Otherwise -1 Fuel if no Distance this turn

 
  • Lost: -2 Fuel or Fun
  • Scenic Detour: +1 Fun

+
= +1 Distance
> Options
Inline Help
Fast Roll
Background Image
Snowing
Road Footer
> Instructions
  • Roll 5 six-sided dice
  • Must reroll once per turn (single die or any number of dice with the same face)
  • Must place any Route + Travel combinations to gain Distance
  • Can spend 2 Memories to reroll again, or +1/-1 a single die face
  • Get +1 Memory per doubles in the same box (after resolving everything)

  • Hotkeys:
  • R to reroll
    E to End Turn
    D to change dice color
    1-5 to select dice
    +/- to modify
  • Hold the Shift key while selecting a dice to get all matching faces

> Travel Log
🕘

Are you sure you want to start a new game?

This will discard your current drive and reset your resources

Welcome to Road Trip!

A dice game about trying to travel to your destination while managing the fun (and fuel) of the trip.

You win if your Distance is or higher.
You lose if your Fuel or Fun is 0 or lower.

Each turn you roll 5 dice.
You must reroll once - which can be a single die or any number of dice (as long as they are the same number). You can always reroll any Rest Stop ⚃ for free.

You can spend 2 Memories to reroll again or modify a die by +1/-1, as many times as you want if you have Memories to spend.

Then drag-and-drop the dice onto their matching slots. Note that if possible you have to place Route ⚀ + Travel ⚅ to get Distance.

Gain +1 Memory (up to a maximum of ) for every pair of dice in a slot at the end of the turn.

When done, press End Turn to see how your resources changed, then start a new turn and keep driving.

Read the full rules here (PDF) - or can print them out and play in real life!

Currently you have Fuel ⛽ and Fun 😎

How do you want to apply your Lost dice?


Fuel
Fun 😎
Memories 📚
Distance 🛣
Turns
Duration 🕘